Wikiart

Your first steps into the art world is exciting and awe-inspiring, but equal parts daunting and fragmented. WikiArt is reimagined to respond to needs of students, enthusiasts, and first-timers. The result is the ability to understand artists in a glimpse, discover what's around you, and collect work you love.

 
 
 
 
 

Learning about an Artist

A personal or classroom inquiry begins with several searches across multiple sources, and sifting through duplicate or inaccurate information. What if we could reliably access an artist's full body of work, understand their point of view, and see similar profiles in a few short taps?

 
 

near me

Whether you're new to a city or just its art, see what large and small galleries are showing, organized by distance.

 
 

visual search

We see art we like everywhere, and the first instinct we have is to take pictures — but how often are we going back to view them? Searching by image lets us identify and save art we love.

 
 

 

PROCESS

The project began as a part of a 14 week class, where we choose an app to redesign. I chose WikiArt because I wanted to tackle barriers that stood in the way of everyday people confidently enjoying art. I wanted to see how our relationship with art could change if it were made more accessible to the masses.

 
 

MARKET RESEARCH

I studied Google Arts & Culture, The Met, Artsy, Khan Academy and MoMA, to understand which needs were being met and unmet.

 
 

Interviews

I asked students, teachers, and art first-timers to run through the original app with me. Users wanted more than just an app — they wanted to see real art and enjoy it more by understanding context.

 
 

ARCHITECTURE

The current app is an MVP (in blue), with social components baked into its architecture to increase engagement (in gray). By turning on profiles, users and cultural entities can curate, follow, and be followed. This also allows smaller galleries with less spend power to compete with larger entities, growing the database as more contributors join.

INTERFACE

Visual explorations for three primary screens: home, profile, and search.

prototype

The color change interaction was prototyped with Origami Quartz Composer.

 
 

 

lessons learned

Question and use conventions.